Lab · Interaction studies
Take it apart, build it, push it further
Each study starts from a technique I see in the sites and products I admire. I break it down, write it in my own code and test it where it wasn’t born: in a product people use eight hours a day, or in a different brand.
How every study is built
- 01
The pattern
Where it shows up, what it solves and why it works.
- 02
How it works
What moves, what triggers it and what it costs.
- 03
My version
My own code, built from the analysis, with a live demo.
- 04
Further
Reduced motion, performance and a move to another context.
The route
Block 1
Scroll and motion
The foundation: everything else depends on how the page moves.
- 01Smooth scroll and parallaxComing soon
- 02Text revealed on scrollComing soon
- 03Magnetic button and cursorComing soon
- 04Page transitionsComing soon
Concept siteLanding page for a fictional brand
Block 2
Galleries and imagery
How to present other people’s work: projects, products, photography.
- 05Hover project gallery
- 06Zoom parallaxComing soon
- 07Stacking cardsComing soon
- 08Sliding imagesComing soon
Concept siteSite for a creative studio
Block 3
SVG
Curves and strokes: from a page loader to a chart.
- 09Curved loaderComing soon
- 10SVG morphComing soon
- 11Stroke on scrollComing soon
- 12Curved menuComing soon
Concept siteA launch with a story
Block 4
Pixel, canvas and 3D
Where the DOM falls short: thousands of points, shaders and objects.
- 13Pixel transitionComing soon
- 14Image distortionComing soon
- 15Ripple shaderComing soon
- 163D objectComing soon
Concept siteThe signature moment of this portfolio
Studies
Atelier Umbral: una galería donde cada proyecto trae su luz
Diseñé y programé el hero de un estudio de interiores que no existe: el título entra por una máscara, doce imágenes crecen en el centro y se reparten, y al pasar sobre cada proyecto la página toma su luz. Después lo llevé más allá: teclado, pantalla táctil, movimiento reducido y una intro que solo anima transform.